Walking Phantasm


❛ This world I will wander is not as I remember as a boy. It is time to find what awaits. ❜

ooc info

  • 001.   IC isn't OOC:     Remember, if an argument, fight, or anything that happens In-Character is not how I feel! My character can be tense, seemingly cold, and a bit detached. If there's any issues that may happen, please let me know so we can try and resolve it.

  • 002.   Stories/Hooks:     Willing to talk about connections and potential knowing of characters, within reason.

  • 003.   Themes:     Most appropriate themes are fine within reason, even adult ones. Whether story, long term, or even a simple casual setting, I am willing to try them all. If there is going to be an adult theme, A discussion would need to be made beforehand.

⸺  Sagahl


  •   name     Kaldor Sagahl

  •   alias     101-385z

  •   age     39

  •   pronouns     He/Him

  •   species     Aether-Afflicted Miqo'te

  •   birthdate    birthdate.

  •   sexuality     Heterosexual

  •   origin     N/A

  •   location     N/A

  •   job(s)     N/A

  PERSONALITY    : Behind a seemingly cold demeanor and tonal shift, the eyes do not lie. A hidden warmth, a desire to belong. A place to call his own. Despite this desire, more often than not he is seen helping in various ways. A deed aided is one repaid in a future endeavor. Kindness, above all.

ㅤ❛

Temper. Temperance. Words of meaning changed by just a few letters, yet such a drastic change of definition.

ㅤ❜ㅤ

  •   height    7'0''

  •   weight    239 lbs.

  •   eyes    Bright Sky-blue.

  •   hair    Dark obsidian with silver highlights.

  •   scars    One horizontal beneath his left eyelid.

  •   languages    Common, Huntspeak, Amal'jaan, Dragonspeak.

  •   ethnicity    N/A

  •   faceclaim    N/A

  •   voiceclaim    N/A

  APPEARANCE    : Ebon locks tied into a half-tail with more strands flowing down his back. Flaired bangs; with silver highlights all across his hair. Tall fox-like ears adorn the top of his head. A set of horns also appear at the side; with crackling crystalline patterns of a deep aetheric blue. His outfit, seeming to change on the occasion. But most seen wearing a darkened cloak to cover his features.

Biography

A simple start to that of a boy. A simple Hhetsarro, a young wide eyed adventurous boy. Somewhat typical of one in Yyasulani who had a young and adventurous nature. Although everything seemed fine for the young boy, little did he know everything was going to drastically change. That whimsical nature of his would meet its unfortunate match.The dome. It came suddenly without word or warning. Separated from his parents. It was a system shock, especially to a young boy. At the same time as well, strange new structures and unfamiliar people also appeared. Panic quickly set in, and Kaldor tried to run, hide, perhaps it was all a bad dream. No matter how badly he wished to wake from this nightmare, it was a new reality.Though this new reality was not without its kindness. Adults in that odd clothing saw the boy struggling, alone, scared. They offered him various things— Clothing, Food, even blankets. At first he was hesitant, only hissing and hiding anytime they would approach. With time, however, the boy warmed up to the help and aid. Eventually clothing himself in the odd garbs of these strange new people, and learning all he could about their culture from an outside view.Years and years would continue to pass, and the boy would mature into a man of twenty and two. At this point, he had to think of a new course of his life. That adventurous mentality clawed at the back of his subconscious ever still, yet that dome prevented said itch from being scratched. Yet the draw of something new approached. The Arcadion. The promise of fame and fortune. To become one of the greats. That, that he could do.He was quick to sign up. Though the choice of bestial souls was difficult. An array of choices. However the provider offered a special. A choice of three, and to switch out at any time. The deal sounded shady, but he had no reason to refuse. The souls were of a reptilian beast, a mystical vulpine, and a winged avian. He believed these choices were the best. And it felt like it too.Victory, after victory, he felt like he was on top of the world. Though his mind, his sensibility, he could feel slipping. And it was noticed by others in The Arcadian, too. His movements were less calculated, more beastial. Less man. More beast, with every match. One day, what he thought were chirugeons to help his headaches and pain, were not. What he was suffering from, was psychonekrosis.He couldn't remember much. His memories were failing. All he could recall was a dark room. Then cold, then quiet. Sealed away for over fifteen years. Not yet awoken until the cure was found and distributed. Though his mind and soul was back, his form was permanently disfigured. Multiple tails, Horns and Scales, and tucked wings. Most of this, he could glamour away and keep hidden. Though now free, he learned that the world outside was once reopened. Discarding his regulator, he couldn't stand this bright utopia any longer.Though the strangers were kind to him when he was young, that itch roared once again. To discover, To adventure. It was time to discover the land he was from, and beyond.

Abilities 
Aetheric ScalingOne of the side effects of his psychonekrosis was his skin permanently taking on reptilian refined scales and horns. The scales course with aether, adding for a combative edge when in battle. His horns allow him to detect subtle changes in the aether around him.
Vulpine EnhancedAnother side effect of his fighting days are the multiple vulpine tails and larger than normal ears. Nine tails for each use of the beast soul. Aether can be stored within the tails, and expended on emergency. Though they can be quite hard to fight with in tight spaces.
Avarian GalesThough glamoured and hidden most often, a set of Wings grace his back. Rarely does he ever use these, and given they are usually glamoured away, he tends to forget they exist. But they can be used in a pinch, for a limited time.
Mysticism UnwoundWith his gifted aetheric nature and bestial souls, he learned quickly how to use this vast amount of aether for powerful and sudden spells. Mostly used through his twin blades and the tips of his vulpine tails.
HhetsarroPerhaps one of the things he still recalls fondly of his youth, was the nature of being a roaming Hhetsarro. Living off the land, enjoying the bright blue skies. This has helped him hunt, camp out, and avoid most predators when exploring.

⚔︎⚔︎⚔︎ Statistics ⚔︎⚔︎⚔︎

  • LIKES

  • Stormy Days

  • Open Fields

  • Campfires

  • Cooking

  • Traveling

  • DISLIKES

  • Bright Lights

  • Tightly Enclosed Spaces

  • Senseless Fighting

  • Deceit

  • Forced to remain in one place

  •   Physical Atk    ▇▇▇▇▇▇▇▇

  •   Magical Atk    ▇▇▇▇▇▇▇

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  •   Magical Def    ▇▇▇▇▇▇▇▇

  •   Speed    ▇▇▇▇▇▇▇▇

  •   Vitality    ▇▇▇▇▇▇▇▇

  •   Intelligence   ▇▇▇▇▇▇▇

  •   Piety    ▇▇▇▇▇▇▇▇

  •   Charisma    ▇▇▇▇▇▇▇▇

  •   Wisdom    ▇▇▇▇▇▇▇▇

flaws
His demeanor alone of seeming cold and callous can be off putting, despite the kindness beneath. A defense formed over the years. His appearance as well can be rather discerning, given the collage of beastial appendages. He is also much too quick to pull back, resulting in that closed off nature.
strengths
A formidable powerhouse in his own right; thanks to his prowess of chimeric nature. A quick and strong attempt to take down an opponent before they know what was next. His background also allows him to be skilled in basic survival skills to stay alive.
weaknesses
For what he has in power, he lacks in defense. If he does not overwhelm his opponent, he can quickly be put down and constrained. Those with a defense against aetheric attacks also cause most of his abilities to be ineffective. Closed, tight spaces also tend to cause him to panic and lose his ability to fight back.